Some time ago we changed the playstyle computation in the TrophyHunter app. It is based on eight attributes now. You gain points for each of the attributes by achieving certain trophies.
Relative Play Style Distribution
This is how the relative distribution among 18733 TrophyHunters looks:
For comparison: This is how the distribution looked in the old system:
Relative Attribute Points Distribution
The distribution among all points achieved for the specific attributes looks like this: (This means, that for example 14% of all attribute points achieved among all TrophyHunters are capability points.)